| beginUpdate() | CTerrain | |
| clearQuad() | CTerrain | |
| CTerrain(const CResourceId &effect, const CResourceId &texture, float tuTiles, float tvTiles) | CTerrain | |
| endUpdate() | CTerrain | |
| getAltitude(float x, float y) const | CTerrain | |
| getAltitudeIdx(int idxX, int idxY) const | CTerrain | [inline] |
| getEffect() const | CTerrain | [inline] |
| getMaxAltitude() const | CTerrain | [inline] |
| getMinAltitude() const | CTerrain | [inline] |
| getNearestCell(float x, float y, int &cx, int &cy) const | CTerrain | |
| getTexture() const | CTerrain | [inline] |
| prepareQuad(float x1, float y1, float x2, float y2, float addZ) | CTerrain | |
| renderQuad(D3DCOLOR color) | CTerrain | |
| setAltitude(int idxX, int idxY, float z) | CTerrain | |
| setEffect(const CResourceId &effect) | CTerrain | [inline] |
| setTexture(const CResourceId &texture) | CTerrain | [inline] |
| ~CTerrain() | CTerrain | [virtual] |