Contain some simple static methods.
Static Public Methods | |
| void | fillTexture (CTerrain &terrain, const CResourceId &texID, float zMin=0.0f, float zMax=100.0f) |
| Initializes terrain from texture's "red" color. | |
| void | fillConst (CTerrain &terrain, float z) |
| Initializes terrain with constant altitude. | |
| void | fillRandom (CTerrain &terrain, float zMin, float zMax) |
| Completely randomizes the terrain. | |
| void | addConst (CTerrain &terrain, float z) |
| Raises whole terrain by fixed amount. | |
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Raises whole terrain by fixed amount.
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Initializes terrain with constant altitude.
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Completely randomizes the terrain.
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Initializes terrain from texture's "red" color.
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1.2.17