Contains location of pick and nearest terrain cell indices.
Public Methods | |
| bool | isValid () const |
| Is the pick valid? | |
| const D3DXVECTOR3 & | getLocation () const |
| Gets location of the intersection. | |
| int | getCellX () const |
| Gets nearest terrain cell X index. | |
| int | getCellY () const |
| Gets nearest terrain cell Y index. | |
1.2.17