resource> texture loaded 'font1.png'
resource> fx loaded 'bill.fx'
resource> mesh loaded 'RoadWide.x'
resource> texture loaded 'roadWide01.jpg'
resource> collision mesh loaded 'RoadWide.x'
resource> fx loaded 'textured.fx'
resource> mesh loaded 'TurnWide45.x'
resource> collision mesh loaded 'TurnWide45.x'
resource> mesh loaded 'WideRise.x'
resource> collision mesh loaded 'WideRise.x'
resource> mesh loaded 'finish_lame.x'
resource> texture loaded 'rgb.png'
resource> mesh loaded 'pickup_lame.x'
resource> texture loaded 'roadSide01.png'
resource> mesh loaded 'car_monster/body.x'
resource> texture loaded 'cars/monsterBody.jpg'
resource> texture loaded 'envmap.png'
resource> mesh loaded 'car_monster/wheel_fr.x'
resource> texture loaded 'cars/goomWheel.jpg'
resource> mesh loaded 'car_monster/wheel_fl.x'
resource> mesh loaded 'car_monster/wheel_br.x'
resource> mesh loaded 'car_monster/wheel_bl.x'
resource> fx loaded 'texturedEnv.fx'
resource> fx loaded 'texturedAlpha.fx'
resource> mesh loaded 'o_sign.x'
resource> texture loaded 'sign01.png'
resource> mesh loaded 'Barrel.x'
resource> texture loaded 'square01.png'
resource> fx loaded '_global.fx'
